ACADEMY SPRING SESSION 5

SKILLS GAME - INCREASING NUMBERS WAVE GAME - (12 MINS)

Overview:

Setup a pitch with two goals and two teams and split the pitch into two halves. Organise each time beside their goal with a goalkeeper in each of the goals. The game begins with one team attacking 2v1, as soon as they score, or the ball goes out of play; one attacker and one defender join the game to create 3v2. Continue to add one player from each team until all players are in the game. If the defending team wins possession, they should look to score in the opposite goal. Once the game has finished, rotate which team attacks with the overload.

Coaching Points:

Checking Shoulders / Scanning: Throughout this game players should be continually scanning and checking their shoulders to help them to make good decisions. Players should look to identify how they can create an overload both with and without the ball. Without the ball, players should look to move into areas where they can exploit space or create overloads. With the ball, players may need to stay on the ball as they look to exploit spaces or find passes to exploit overloads.

Receiving Skills: Players should look to receive between the lines to play forwards and find ways of receiving where they can create overloads. Encourage players to receive with an open body shape to help them play forwards but also see the full width of the pitch. Encourage players to attack quickly if they receive in a situation where they’re in an overload or isolated 1v1.

Weight of Pass: A firmer weight of pass will help the attackers to exploit spaces that have been left between, beyond and around by the defenders to enable them to exploit any potential overloads. Players may use a slower weight of pass to draw defenders in to free space into other areas.

Speed of Attack: Encourage attackers to play quickly when in an overload situation either through quick combinations or players travelling with the ball. Players should look to be decisive with their decisions to exploit space and opportunities that have been created. If a player is isolated in a 1v1, they should look to attack quickly to try and beat their opponent to create a goal scoring opportunity for their team.

Progressions:

  • Grid the pitch, with attackers only being able to score once they’ve created an overload in their grid.

Regressions:

  • Increase the overloads for the attacking team, with two attackers joining the attack and only one defender joining the game each time the ball goes out of play or a goal is scored.

SKILLS SESSION - 2v2 or 3v3 HALF COURT GAME (15 MINS)

Overview: Setup an area with two goals at either end with a goalkeeper in each goal. Organise two teams and split each team so that they have two players from each team in either half. In this game, the attackers begin their attack from the half way line. Play with two footballs in play at once so you have two games going on at the same time. If they score, they then get to restart the attack. If the defenders win possession, they simply have to get the ball and stop it on the half way line. If they do that successfully, they swap roles with the attackers.

Coaching Points: 1v1 Attacking, Receiving, Passing Detail, Combine & Finish.

Progressions:
  • Players can move across to either half (must have at least one player from each team in a half).
Regression:
  • Increase the number of attackers i.e. 3 v 2.

CONDITIONED GAME - SCORE & KNOCKOUT (15 Mins)

Overview: Setup a small sided game and split the pitch into two halves. Organise a goal at either end with a goalkeeper in each goal as well as two teams that are set up either side of the half way line. In this game, if a goal is scored by a team, a player from the opposition team is knocked out for 30 seconds. After 30 seconds that player can re-join, as well as if the team scores within the 30 seconds. If a team manages to knockout all the opponents at the same time they automatically win the game.

Coaching Points: Reaction Speed, Decision Making, Staying on the Ball, Combine & Finishing

Progressions:
  • Once a player is out they come back on after 30 seconds and swap with a team mate, game ends when the other team gets three players off.
Regression:
  • If a team scores, a player must run around their goal before they can return to the pitch.

FREE PLAY GAME (10 MINS)

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