ACADEMY SPRING SESSION 5

WARM UP - FIND THE GAP - (10 MINS)

Overview: Players work in groups of 6 so for those working with bigger groups, coaches need to set up duplicate areas as required. 3 mannequins represent opponents through which the players look to break lines through passing and movement. Passes are played for receiving players to move and receive in between mannequins, to then open up and switch play to where they’ve run from. The original passer then makes a repeated run to receive from the opposite side. Having switched play, players move to the opposite side of the area and await their next turn.

Coaching Points: Passing Technique, Movement To Receive, Disguised Movement, Movement Off The Ball
Progressions:
  • Coaches/players can create different combinations to receive and then switch play (e.g set and spin, set and through ball from 1st passer).
  • Players can break line of mannequin with their movement and receive in front before opening up and switching play.
  • Increase number of mannequins to challenge players with more accurate passes
Regression:
  • Increase distance of area to make passes easier.
  • Greater distance between mannequins.

SKILLS SESSION - ESCAPE & EVASION (20 MINS)

Overview: The coach starts the practice by passing into the shaded zone. It is a 3 v 1 in a square area (dependent on numbers, this can be 4v2, 5v3 etc). The attacking team have to complete a pre-set number of passes. Upon completion of this, they look to pass forwards into the penalty area where there is a 3 v 2 in their favour. One of the attacking team can then ‘escape’ the area and ‘invade’ the penalty area to make a 4 v 2 plus GK. Their aim is to score a goal past the GK. If defender wins ball in the build-up area, they look to pass to the coach to score a point for their team. If defenders or GK win possession in the penalty area, they look to score in either mini goal to score a point. After each attack, the resting defender beside the goal enters the practice, one of the 2 defenders rest, and they also have the option of rotating the pressing defender(s) in the build-up area.

Coaching Points: Attacking Movements and Runs From Midfield, Passing Patience, Types of Combination, Transition

Progressions:
  • The possession box can be a 4 v 2 or 5 v 3 depend- ent upon numbers in the group.
  • 1st time finishes only, or are worth double in the penalty area.
  • The original defender in the possession box can recover into the penalty area.
Regression:
  • The possession players don’t have to complete a pre-set number of passes before being allowed to play forwards.
  • Have only 1 defender in the penalty area.

CONDITIONED GAME - THROUGH THE BOX (15 Mins)

Overview: Setup an appropriately sized small sided pitch with two goals and goalkeeper either end with a 6 v 6. The teams look to create goal scoring opportunities by playing in and through the boxes positioned outside the penalty areas. If a goal is scored within this phase, it is worth double.

Coaching Points: Decision Making, Movement Off The Ball, Creating Space and Width, Types of Pass

Progressions:
  • 1st time passes from combination box and a goal scored = double score.
  • If player who passed from combination box scores having made a forwards run = double score.
Regression:
  • Players are unopposed inside the combination box but have to play within a set number of seconds (e.g 3) team’s defensive third.

FREE PLAY GAME (10 MINS)

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