ACADEMY WINTER SESSION 11

WARM UP - CUPS & SAUCERS(10 MINS)

Overview:

Setup an area with cones turned upside down and also the normal way around. Split the team into two, with one team flipping them one way and the other flipping them around the other. In order to do this, players have a ball each and have to travel around the area with their ball and flip the cones up to the way they need for a point whilst keeping control of their ball.  The team with the most cones flipped their way wins. Have a set time limit for each round.

Coaching Points:

Eyes Up: As the players are dribbling the ball around the area, they should keep their eyes up to identify the best space for them to move into as well as evading the other players as well. Players should be encouraged to also keep their eyes up to see each cone that they are trying to flip inside the pitch.

Use of Both Feet: Encourage players to practice dribbling the ball on both feet. You may need to apply some constraints or challenges for the players to support and encourage them to use both sides for example: every time you flip a cone, you must change the foot you are travelling with.

Surfaces of the Feet: Using different surfaces of the feet such as: laces, outside, inside and sole will help the players explore different ways of manipulating the ball as well as dribbling into the space too. When dribbling, players should try to keep the ball close to their body to allow them to change direction and speed quickly if needed.

Change of Speed: If there is little space for the players as they dribble, they may need to take smaller and slower touches to dribble to evade the other players and move out of the tight space. Alternatively, if there is space in front of them, players should be encouraged to dribble the ball with speed into that area.

5-6pm TECHNICAL SESSION - 1v1 KEEP BALL (10 MINS)

Overview:

Setup an area with one ball between two, the aim of the game is for players to keep the ball for as long as possible. The attacker has to try and stay on the ball and find ways of manipulating and moving the defenders. If the defender wins the ball back, they have to also try and keep the ball for themselves too.

Coaching Points:

Speed: Attackers should look to use their speed wherever possible to help them to beat the player that is following. The use of speed should be encouraged once the attacker is able to recognise that the defender has been left behind them. If players go slowly, this will give the defender to get closer and make a tackle.

Body Feints: Body feints can be used to move the defender one way and move into another space. An example of a body feint could be stepping one way and then moving another. Body feints should be used when the attacker is 1v1 against the defender to allow them to beat the defender and stay on the ball.

Change of Direction: Changing direction will help attackers to be able to move the defender one way and then move into the space that they’ve left. Children should look to explore different ways of changing direction of both sides with twisting and turning. In this game, players will need to recognise the right time to use changes of direction and also when they should use their speed.

Problem Solving: Throughout this game, the attacker needs to continually look at deciding what type of movement they will use to help them to beat the player following. Players that keep their eyes up and scan will be able to identify what type of movement is needed when based on where the defender is.

6-7pm TECHNICAL SESSION - 4 COLOURED CORNERS (10 MINS)

Overview: (use progressions)

Each player dribbles their own football around the area, each corner of the area has its own coloured square. The coach must shout one of the colours and the players react by dribbling their ball to that corner as fast as they can. Players can begin on a number of lives and they lose one if they are the last person in the right square. Corners can be planets, countries, spaceships or anything else the coach feels the players would enjoy travelling to.

Coaching Points:

Eyes Up: Players should look to keep their eyes up in order for them to be able to see what space they have in front of them and how/what type of touches and turns they need to use as they travel around the area.Keeping their eyes up will also allow them to see the opposition as well.

Dribbling: Smaller touches with the laces will help the attacker to keep the ball close to their body but they may need to take bigger touches with their laces to move into space if it opens up for them to move into. Players should be encouraged to dribble with the ball on both feet using different surfaces of either foot.

Speed: Players need to show good dribbling technique that allows them to cover the ground quickly and are quick to react to the shout from the coach.

Progressions:

  • Add a defender in the area that has to try and win the ball from the players travelling with the ball. If they win the ball the swap roles with the other players.
  • Also, to progress it further play knock and the last player to get through the gate is out. Play until there is one player left.

SHOOTING BINGO (15 MINS)

Overview:

Setup a pitch with two goals and an area in the middle with all players having a ball each and given a number each. The players are manipulating the ball around the area and once their number is called by the coach, they have to leave their area and score in one of the goals. Once they have had their shot, they get their ball and return into the box ready for their number to be called again. To ensure the players have plenty of repetition make the area small and call multiple numbers at once. To add competition, set up the game to be based around the first player to score with their inside, outside and laces on both feet to win!

Coaching Points:

Eyes Up/Scanning: As players are dribbling around the area, they should be keeping their eyes up and scanning whilst manipulating their ball. When scanning, players should be looking at the best space to move into. Once their number has been called, they should react and look to move the ball quickly outside of the box to be able to score.

Use of Both Feet: Encourage players to manipulate the ball with both feet but most importantly due to the session focus encourage players to use both feet to shoot. To support this, you may put some constraints in place i.e. alternate which foot you shoot with per turn.

Striking Surfaces: Challenge players to try striking with different surfaces i.e. laces, outside or inside when they leave the box. To support this, you may need to position yourself by the goal to help players with their approach to the ball (at an angle) where they place their standing foot (beside the ball and aiming towards the goal) as well as what surface and follow through they go with.

First Touch: Players should look to take their touch out of their feet in this practice to help them to move into space quickly and help them with their approach as they look to get their shot away. If there isn’t much space, players may need to take a smaller touch to get outside of the box to evade other players.

Progression: (6-7pm session Kirby)

  • Add a defender in front of each of the goals that can win the ball and prevent the attacker from being able to score.

FREE PLAY GAME - 15 MINS

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